Design an Interactive Experience
Interactive experiences engage people by making them active participants rather than passive observers.
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Example Prompt
Help me design an interactive experience for [CONTEXT - e.g., museum exhibit, brand activation, escape room, educational workshop]. The goal is [GOAL - e.g., teach concept, create brand memory, entertain]. Target participants are [AUDIENCE] in groups of [NUMBER]. Space available is [SPACE]. Design the participant journey, interactive elements and touchpoints, technology requirements if any, staffing needs, and how to handle different participant energy levels.
Pro Tip
Build in a moment where participants make a meaningful choice because agency creates lasting memories.
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